ONE THUMB, AUTOMATIC ATTACKS
Step into a warm medieval countryside in a portrait pixel-art action roguelike RPG. Drag anywhere to place a virtual stick, and move with one thumb while basic attacks happen automatically. The three skill buttons on the right become visible in round two, then unlock one at a time as you level.
YOUR CLASS COMES AFTER THE FIRST BOSS
Begin without a class, wearing undyed hemp clothes, holding a wooden practice sword, and with no skills. Defeat the first-round boss and three choices appear on the floor from a set of six: Knight, Archer, Mage, Rogue, Priest, and Necromancer. Your whole body changes when you choose, along with your basic attack, four skills, held weapon, and clothing. The Archer shoots a bow, spirits fight for the Necromancer, and the Priest's surrounding light burns anything it touches.
FIVE ROOMS, ENDLESS ROUNDS
Every room is one screen. Its doors open only when the room is clear; leave through any of the four sides to enter the next room from the opposite side. A round has five rooms: two fields, a hearth, a stronghold, and a boss. The hearth and stronghold are safe. There are ten named rounds, followed by endless rounds that keep getting harder.
SIX EQUIPMENT SLOTS
Equipment fits six slots: weapon, helmet, clothing, trousers, shoes, and charm. Equipment drops from broken chests, cleared enemy groups, and defeated bosses. Before you equip a piece, a note compares it with your current item and shows what increases and decreases. Drag it onto the matching slot to equip it. Your hat, clothing, trousers, and held weapon are shown on the character.
RARITY YOU CAN SEE
Common, Rare, Epic, Legendary, and Mythic are the five grades. The beam rising from a floor drop, the writing on its note, and the held weapon all carry the same grade color. As the round count rises, lower grades stop appearing completely. Each class has a weapon at every grade: six classes times five grades makes 30 class weapons, and none can drop before class selection. You use the wooden sword throughout round one. Bosses offer three stats from a pool of 40; choose one. Heart pieces persist between runs and increase maximum health.
OFFLINE, NO ACCOUNT
Play offline without an account. The game is free. It reserves a strip along the bottom for a banner before it draws anything, so the controls are never covered, and a full-screen ad sometimes appears when a run ends. When an ad is served, device and advertising identifiers are sent to Google. A one-time purchase removes ads, and no ad requests are made after purchase.
One-thumb pixel-art action roguelike RPG with six classes and endless rounds.